News & Patch Notes

Stay up to date with the latest changes, features, and announcements.

Sun and Moons and Day/Night Cycle!
February 16, 2025

Sun and Moons and Day/Night Cycle!

Buildaria now has a realtime Sun, Moon, and a second Moon(Blood Moon). they traverse the sky with the speed of their actual cycle. The full day/night cycle is 24 minutes(i chose this for easy conversion in my head 1 minute = 1 hour). The sun takes 14 minutes to cross the sky. Then the standard Moon takes 8 minutes and then the second moon, Blood Moon, takes 2 minutes. The Blood Moon starts at witching hour so be careful.. things change :)

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Starting screen is in place
November 17, 2024

Starting screen is in place

A lot of code refactoring went into the inevitable. We needed to have a startup screen instead of just jumping right into the game. Eventually you will be able to adjust settings here.. log into your Buildaria account, choose between single and multiplayer as well as load saved worlds or create new ones. It also sports the live background that the game does!

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Dynamic background elements!
April 09, 2024

Dynamic background elements!

So i completely revamped the background parallax system because i wanted it to be more dynamic where i can add effects like rain snow clouds etc. So now it does.. the clouds actually move when you arent moving it looks really kool! I also took a moment and drew up all the layers myself using a couple vectors i found for the moutain and trees.. notice my stars i hand painted arent so great.. im totally not a graphic artist.. hopefully someday Buildaria gets a good artist on hand.. until then you can deal with my junk lol

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ITEMS ITEMS and more ITEMS!
September 08, 2023

ITEMS ITEMS and more ITEMS!

This was a loooong update. You cant imagine how much goes into what you think is so basic.. the organizing of items in inventory and stacking, splitting, dragging split, auto stacking, dragging from inventory to toolbar etc. etc. Long update short description, i think the screenshot speaks for itself.

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Inventory code works!
September 06, 2023

Inventory code works!

This is from the backend that you wont see.. we now have an actual inventory system in place that tracks the items stored in backpacks, toolbars, chests, etc and this little debug just prints that out to me to make sure im coding it correctly lol

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Toolbar time!
June 21, 2023

Toolbar time!

I got the toolbar finalized.. size, layout and location. I was trying to put it somewhere else so it doesnt look like im "copying" other games but the reality of it is and to sum it up.. this is the best spot and thats the reason why most games have it there so we will too! I also added functionality so you can use number keys and your mouse wheel to scroll it(no i havent forgot about you mobile users, i am developing the game with mobile in mind so after it launches on pc it will be on mobile soon after.. no recode!)

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New logo!
May 23, 2023

New logo!

So i made a logo for the game, this is getting real.. REAL FAST(well not fast but still). The logo is supposed to encapsulate the idea of the different types of building blocks and show a touch of the old low bit style but show that we are embracing the new modern graphics so it doesnt have to be BORING like so many other "craft" games. In this screenshot you can see i was also testing a layout for the HUD/GUI.. not sure what i think about it yet.

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Woopsy!
April 13, 2023

Woopsy!

Yea haha i made a booboo. Was messing with the world gen and wanted to add in lakes.. well i got the math wrong and the lakes ended up UPSIDE DOWN oops lol.. looks kinda kool tho maybe ill put a ring on it hahaha

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Its starting to look like a game..
April 10, 2023

Its starting to look like a game..

Buildaria is starting to look like an actual game! We have a parallax background.. what that means is its a few different layers than when you move they do too at varying speeds to simulate depth.. looks super kool!

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